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Recently, I got interested in Dennis Wheatley’s ‘Murder
Dossiers’, often described as the first interactive novels, and I bought all
four (Murder in Miami, the Mallinsay Massacre
and so on), some of which I’ll go into in future posts. Essentially, these
are collections of documents rather than prose stories, in that they provide
all the physical clues needed to solve the mystery and give you the answer in a
sealed envelope. They were wildly popular for about fifteen minutes and the two
authors (Wheatley and J.G. Links) were decommissioned as soon as sales figures
fell. One gets the impression that the publishers were almost relieved, since
each dossier was costly and time-consuming to produce.
Anyway, looking through these old ‘dossiers’ reminded me of
something that I’m always being reminded of; a kind of game along the same
lines that I got in 1999 when it came out. The story begins when I was a
strange child who had just grown out of the Spice Girls and into Agatha
Christie. Every other Saturday, our grandparents would take my siblings and me
to Norwich (the biggest, most vibrant city we could imagine), and we’d go round
an amazing bookshop where we would be allowed one present, the value of which
totalled up to ten pounds.
One week, I got a complete collection of Poirot short
stories (£9.99), one week I got an ‘archaeology set’ (a block of sand which you
brushed away at to unearth plastic ‘Egyptian’ treasures, some of which you
could paint, £7.50), and one week, I got The Usborne Mystery Files (1999; £8.99). There are two stories here, all
told through paper documents – case files and evidence – and the solutions
revealed in sealed envelopes. 28-year-old Jamie loves this almost as much as 8-year-old
Jamie did.
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The second case is my favourite, Thief in the Night, set in a wonderfully pretentious art world. A
booklet of interviews reveals some absolutely hilarious suspects, including an
artist who will only go out in public wearing a tiger head mask and a woman whose
interview begins:
Q: It’s Friday, June 12 and –
A: I’m well aware of that, Detective Peterson.
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Just look at these wonderful pictures of Objects from the Artist’s Garbage. The whole thing is so much fun
to go through.
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The other day, I had the bright idea of googling the Usborne
Mystery Files, partly in the hopes of buying another copy in order to recover
the missing clue, and partly because I wanted to see if there were any more
stories in the same series. I’m not above children’s entertainment. You can
imagine my surprise when I found only a few copies of the game (and no more in
the series) online and retailing at anything from £100 to £400.
So you might not want to rush out and buy a copy of your
own, but I hope this review has let you in on some of the great fun you can
have as a crime-minded child whose best friends are books.
The Usborne Mystery Files would have been right up my 8-year-old alley, Jamie, if I had only known about them. I do own all four Wheatley dossiers. I haven't looked at them in years, but it would be fun to discuss. For something that seems like such a good idea, it's fascinating how . . . inert they become.
ReplyDeleteMuch more successful to me were a few games that came out in the 80's or 90's, especially Sherlock Holmes, Consulting Detective! They were clearly put together with love and could be played alone (as this nerdy young man did at the time.) Others required partners, and I shudder to think how I must have come across to friends when I cried, "Come play a murder game with me!!!" :)
Thanks, Brad! These stories are much simpler and more colourful than the Wheatleys or anything similar that I've come across -- because they're for kids, I guess! -- so they don't get dull.
DeleteAnd hey, my parents once got me a murder mystery dinner party game for Christmas, thinking it was a jigsaw, and that really rubbed in the fact that I didn't have enough friends who'd be willing to join in!
*Googles 'Sherlock Holmes, Consulting Detective game'*